
Apex Legends is a free-to-play battle royale from Respawn Entertainment, set in the Titanfall universe and built around squads of three rather than solo survival.
Its distinguishing feature is the roster. Each Legend is a distinct character with a passive, a tactical and an ultimate ability — a defensive dome, a zipline, a portal, a scanning drone — so a squad's composition changes how it can approach a fight rather than only who is holding which gun. Team-building matters before the drop.
Movement is the other half. Sliding down slopes, wall-running momentum and mantling carry over from Titanfall, and fights are won more often by positioning and repositioning than by raw aim. It is noticeably faster than most games in the genre.
The ping system deserves its reputation: a contextual, non-verbal communication wheel that lets a squad coordinate loot, enemies and destinations without a microphone. It has since been copied across the entire genre.
Matches drop 60 players onto a rotating map pool, with a closing ring forcing survivors together. Alongside battle royale there are ranked queues, limited-time modes and a permanent team deathmatch-style Mixtape playlist.
Free on Windows. Revenue comes from cosmetics and a battle pass; weapons and Legend abilities are not sold for advantage.
Respawn Entertainment, the studio behind Titanfall, develops Apex Legends, published by Electronic Arts. The game shares its setting and movement lineage with the Titanfall series.